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The indie game console may already be dead

08
Mar
2014

Last year, I predicted that the rising tide of Android gaming would raise all boats — that indie game consoles like the Ouya, the Shield, and the Gamestick could mount a challenge against Xbox and PlayStation because of all the attention they were getting as a whole. Ouya was in the right place at the right time in the summer of 2012. Ouya CEO Julie Uhrman — a former VP of digital distribution for IGN and GameFly — offered a compelling vision of a game system that could bring the traditional strengths of a closed console to the open Android platform. Ouya would make it easier to find great games on Android by curating, promoting, and even funding indies to do their best work, while offering an inexpensive dedicated hardware platform with physical console controls for those developers to target.

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