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Watch this: the influence of cinema and technology on 22 years of video game titles

07
Nov
2013

Art of the Titles latest video takes a walk through 22 years of video game title screens, showing sea changes in game design in the process. Some of these changes came about as a result of loftier storytelling ambitions: Full Throttle uses lingering character shots to indicate its narrative intentions. Some of them came about as a result of advancing technological capability: Metal Gear Solid and Half-Life were able to produce the cinematic game openings their creators desired thanks to the power of the PlayStation and PC respectively.

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