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Almost every NES ‘Press Start’ screen compiled into one great video

23
Jan
2014

Video game developers didnt have a lot to work with on the Nintendo Entertainment System; the 8-bit console didnt have much power to throw around compared to todays 3D extravaganzas, and something as basic as animating a character would eat up resources quickly. Thats why the static title screens often featured the most elaborate artwork, as all they had to do was implore the player to press start.

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