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Destiny: Getting Lost in a Sprawling Shooter World

12
Jun
2014

Mass Effect. World of Warcraft. Borderlands. Those three games dont have too much in common, but Bungies Destiny managed to remind me of all three of them in the 25 minutes I spent with the game at E3 2014. Our PS4 gameplay demo began on The Tower, a hub world that stands as the last city on Earth in Bungies bleak future. This is where the game felt most like a massively multiplayer online RPG, as we ran around freely in the third person, visited shops, interacted with other players and even busted out a few dance moves when we felt it necessary.

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