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Hohokum review: Eye for an eye

12
Aug
2014

I can’t figure out how best to describe Hohokum. Interactive scenery would do developer Honeyslug an injustice. Movable soundscapes might be more accurate. Whatever Hohokum is, it’s what it isn’t that makes it so special. It’s not a puzzle game, it’s not an adventure game and it’s not a platformer, but it has elements of all three. Hohokum is the latest in a lineage of downloadable PlayStation exclusives that redefine gaming in small but meaningful ways. I’d played Hohokum twice before I got my hands on the full game. Both times I tested the patience of the person giving the demo because I couldn’t put it down. In Hohokum, you control a flying eyeball known as “The Long Mover,” which has a very long tail

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