It was just over a year ago that Candy Crush took us from our lives and, with one addictive row of digital candy at a time, finally made us a society incapable of eye contact. By the end of that summer, King Digital Entertainment, the maker of the game, fancied themselves a $5 billion company. By March, they sought a $7.6 billion initial public offering. Investors have soured on the Candy Crush maker since then.