American and British intelligence agencies have infiltrated online games including World of Warcraft and Second Life. Thats according to documents dating back to 2008 that were leaked by Edward Snowden, as reported by The Guardian, ProPublica, and The New York Times. Spies from multiple American and British agencies reportedly created characters to snoop on gamers, fearing that terrorists could blend in with legitimate players and use the anonymity and cover MMOPRGs (massively multiplayer online role playing games) offer to communicate, transfer funds, or plan attacks. In addition to virtually wandering the World of Warcraft, agencies also used open-source packet-sniffing software to filter out data using parsing scripts provided by the UKs GCHQ.