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Square Enix’s streaming service uses virtual supercomputers to kill game latency

05
Nov
2013

Streaming game services are nothing new, but Square Enix thinks they need a fix. Today, the company behind Final Fantasy and Deus Ex: Human Revolution (seen above) announced a new cloud gaming platform that it claims kills game latency dead. Its called Project FLARE, which it describes as a technological breakthrough in cloud game architecture.

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