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Stand by for plot points: ‘Titanfall’ doesn’t need a story

22
Mar
2014

And yet Titanfall, released less than a week before GDC, aptly demonstrates a recurring question from the conference: how do you give gamers the story they say they want in big-name titles, while dealing with the fact that we’ll probably ignore most of it anyways? Unlike the vast majority of first-person shooters, Titanfall does not have a single-player mode.

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