Much like the 4K television, the key to success for the Oculus Rift is content. Without a stable of virtual reality games available at launch, the Rift is nothing more than a clever and superfluous toy, but the team that built the headset is doing everything in its power to make sure that doesn’t happen. Just last month it was reported that Oculus VR had set up a publishing arm to bring third-party developers into the fold, and now the team is taking content creation one step further — Oculus VR is planning to develop its own games. Oculus VR spoke with Engadget about its plan for providing gamers with plenty of Rift-enabled content, from regular interaction with external developers