In-depth discussions about the creation of our favorite devices is usually clouded in marketing speak and technical jargon, but in a recent conversation at the Computer History Museum, Mark Cerny and Shuhei Yoshida opened up about the development of the PS4 and the history of the PlayStation platform. Yoshida was a member of the PlayStation team from the outset of the project in 1993, before the original PlayStation had even launched. He climbed the ranks of the organization over the past two decades, eventually settling in as President of Sony Computer Entertainment’s Worldwide Studios. Mark Cerny began his career in game development designing, producing and programming popular titles such as Crash Bandicoot, Spyro the Dragon, Jak Daxter and most recently, Knack on