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What Microsoft got wrong with Kinect and the Xbox One

14
May
2014

Many Xbox fans are understandably divided over Microsoft’s decision to unbundle the Xbox One from the Kinect sensor, and I think both sides make good arguments for and against the decision. While I personally supported unbundling Kinect from the Xbox One and selling the console by itself for $100 less, I do understand that the decision is potentially risky for Microsoft. The biggest reason this might be a mistake is that Microsoft had been relying on Kinect as its biggest differentiator from the PlayStation 4. This difference went beyond just marketing the console to gamers, too: Microsoft had encouraged game developers to make games that worked with the Kinect sensor and told them that it would never consider unbundling Kinect from the

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